here is info, model uses exactly 256 tris, and small amount of bones for better poses and animation, texture is 256x256 pixels, and i didnt actually used it fully, so i filled blank spaces with doodles
first version of rig had problems with certain poses, but they got fixed in the last version
three stages of texturing, sketch, base, and doodles
turnable + basic pose gifs can be found here:
Zorropa
Epic